
#ifndef EventArgs_h
#define EventArgs_h

// CSharp includes.
#include <Typedef.h>
#include <Defines.h>

#include <System/Object.h>

namespace Riccsson
{
	namespace System
	{
		// Summary:
		//     System.EventArgs is the base class for classes containing event data.
		//[Serializable]
		//[ComVisible(true)]
		class EventArgs : public Object
		{
			// Summary:
			//     Represents an event with no event data.
			public: static const EventArgs& Empty;

			// Summary:
			//     Initializes a new instance of the System.EventArgs class.
			public: EventArgs();
		};
	}
}

#endif